orichalcum (
orichalcum) wrote2007-02-13 01:26 pm
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Just for the record...
who all reading this is terrified that we're going to go to war with Iran by the end of March?
Also, for the Rome game:
I'm thinking of introducing a rule to model the veto power over laws possessed by the 10 tribunes of the plebs. My plan is to give each faction 1 tribune, each of whom can veto a law or candidate once. You can veto a veto, but that uses up your veto as well. Hopefully, this should provide for canny strategizing and not silliness? (In actual history, the tribunes could veto as often as they wanted, but this seems likely to lead to disaster.)
Also, for the Rome game:
I'm thinking of introducing a rule to model the veto power over laws possessed by the 10 tribunes of the plebs. My plan is to give each faction 1 tribune, each of whom can veto a law or candidate once. You can veto a veto, but that uses up your veto as well. Hopefully, this should provide for canny strategizing and not silliness? (In actual history, the tribunes could veto as often as they wanted, but this seems likely to lead to disaster.)
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(Anonymous) 2007-02-13 07:48 pm (UTC)(link)The danger is it being a mechanic which is fun and interesting but bears little resemblance to the actual way Roman politics worked. (If the Tribunes were typically in the pocket of one faction or another, then never mind.)
--Adam
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With a one-shot veto, I would worry about how to get around the veto by simply reoffering the law. If you can't reoffer a vetoed law, can you offer a slightly amended law? Can a candidate who's been vetoed stand again? After how long?
Is the veto-veto historical? If not, what's the rationale for including it?
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