From what I understand of GTA IV, the number of heinous acts you are required to do is to advance plot is relatively minimal. The number you are allowed to do is quite high, but I think there is a real difference between required action to continue gameplay versus being given the freedom and the existential choice of setting your own moral compass.
There is a huge difference, you're right. I haven't actually played any of them, so I wouldn't know. Which, to be fair, is exactly why this sort of content should be in a review. Even if it's just to say that it's not as bad as previous editions and it's safe for people like me to stop boycotting now.
As in my anecdote above, I am fine with buying and playing a game that has evil options in an RP or sandbox setting. But I don't want to be required or strongly pushed to use them, because I won't.
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As in my anecdote above, I am fine with buying and playing a game that has evil options in an RP or sandbox setting. But I don't want to be required or strongly pushed to use them, because I won't.